

The main story takes place in the year 2287, ten years after the events of Fallout 3 and 210 years after "The Great War", which caused catastrophic nuclear devastation across the United States.

It makes use of a number of local landmarks, including Bunker Hill, Fort Independence, and Old North Bridge near Concord, as the bridge out of Sanctuary Hills. The game is set within an open world post-apocalyptic environment that encompasses the city of Boston and the surrounding Massachusetts region known as "The Commonwealth". It is the fourth main game in the Fallout series and was released worldwide on November 10, 2015, for Microsoft Windows, PlayStation 4 and Xbox One. It fits right in with the Fallout universe.Fallout 4 is an action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. I’ve always loved STALKER’s music for it’s incredibly creepy atmosphere. I find the vanilla exploration tracks a little… plain. esp edits the same Combat tracks and will conflict unless you select Combat music to play in SoS. What’s worse, half the time your stalker is nothing more than a molerat or bloatfly…Ī: No, it simply changes the way ambient and combat music behaves.Ī: As long as you place it after audio mods everything should be fine.Ī: Sound of Silence users: Ambient Music Overhaul’s “high level threats”. It removes all the suspense and danger that comes from exploring the post apocalyptic wasteland. Having combat music play before even spotting an enemy hurts the atmosphere of the game. Warning: This mod may cause you to jump out of your seat.Ĭlick the download with NMM button and activate.Ī: I always felt it was silly that you knew you being attacked simply because the musical cue told you so. ∙ Only the biggest threats trigger combat music – Use this if you want combat tracks to play only for encounters that could easily kill you. ∙ Enemies never trigger combat music – provides a continuous stream of ambient explore tracks similar to S.T.A.L.K.E.R.’s music system. There are 2 versions bundled in the installer: Choose whether to have ambient music tracks play over battles uninterrupted (no combat music) OR allow combat music to play for high level threats only (deathclaws, behemoths, etc.)
